Carl Spiby
New member
- Feb 28, 2012
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I found playing landscape helped, but because Tegra 2 appears to have a framerate issue with a rotated display
- Going into "options" and clicking "Our Mission" causes the menu to disappear and the app to become unresponsive requiring a force close.
- Going into the Leaderboards, selecting the "My Score" tab, and scrolling up to load more scores will cause the application to hang on "Loading…" requiring a force close (or the app will eventually close after 30 seconds or so). Edit: Upon further investigation, this only happens regularly on the Black Knight leaderboards where I currently hold 105th place.
I found playing landscape helped, but because Tegra 2 appears to have a framerate issue with a rotated display
It affects a few tables where balls are locked when the game ends as far as I know.
BK and NGG and Elvira suffer from it.
I believe all of these are related and they are being looked into. Our testers can reproduce it but we have yet to find out what the issue might be. I will let you guys know if we find anything but there probably won't be a beta until the new tables are in since I am working on other things in the background. Thank you for the reports they have all been logged into our mantis bug database =)
I don't think the orientation issue regarding performance is limited to Tegra devices either Carl.
I remember reading in another Android bug thread that landscape (or was it portrait) orientation seems to result in better, smoother gameplay. Someone a lot more up-to-speed with Android vagaries suggested it was something deep within the Android kernel that made a certain display orientation work better. I think it might have been Serge who clarified that (just off the top of my head).
Rock on! You guys have got Mantis Bug Tracker implemented!
That's an excellent step forward for QA internally: my little process-driven heart rejoices!
So when can we start pumping bugs into the tracker using the Mantis mobile app and stop using PAF like a glorified bug tracker?
Or is Farsight simply not ready for that level of crazy yet
I only played briefly today after reading this post, and I've had no isses. This was with Bride of Pinbot, which seems to be one of the more GPU-intensive tables. Portrait and landscape, both ran fine.
As for a slightly related bug/quirk, in landscape, BoP, the camera doesn't pan up quite enough when the ball shoots up the shuttle ramp towards the machine or the Pinbot field. This is on the Nexus 7.