Morning Nik
many thanks for this, for words of encouragment and for sharing your sixaxis controller touch profile. I'm going to scratch what i have and remodel on yours, because as you say, "It pretty much does everything" big scores ahead
I'm interested and intrigued enough as to how different this will feel to be willing to use L1 and R1 as flippers even when i find holding the sony controller this way a little cramped. I never had a sony PS 1, 2 or 3) and so have never gotten used to this controller. I would always have used Saitek or Thrustmaster on PC,and i bought the Sony just to get some better control in PBA on Nexus 7.
One other thing i noticed yesterday is a setting called analog poll rate ("increasing this value should help improve performance"). Do you know, is this applicable to the flipper buttons of only to the two analog sticks? (sorry if this sounds like an obvious, dumb question). I'm gonna try anyway, push the value from 3 (default) to 10 and see if flippers respond quicker (and if sixaxis battery drains quicker).
I've seen this done in RL years ago- nudging the ball whilst cradling - but i don't do that and cant think what benefit this would bring. Not applicable to me therefore but cheers for the hint anyway.
I'll report back on perceived improvement. empirical measure will of course be evident on the Leaderboards
RBION top 50, here i come
Look Out !
I'd agree - I rooted to get round touchscreen controls, but Farsight and Zen should both implement customisable keyboard control options.
But....... it's almost 12 months and neither have, so it's really up to you how much you want physical controller option. Root or don't nobody's gonna force you.
...I'm not sure if there would be enough other people like that to make it worth their while but a few extra sales may result at least.
I also vote for controller support. I tried to use my bluetooth keyboard (on android phone), but sadly there are no keys assigned to game events (flippers). I hope I will be able to play pinball from my couch someday.
One more thing though, how do you increase the size of the touch area like your picture? I can't seem to create an area big enough for the plunger to work right.
However, I was able to get the feature in for next update this Friday that will include the new touch zones feature so that you can choose your touch zones and view them if possible. Gives you front nudge, front left, front right, etc.
- Big Sh1t eating smile on my face now. Cheers Ryan - can't wait!
Did you remember to normalise the diagonal nudges so they only count as one nudge to the tilt bob? I believe they forgot this and it initially counted as 2 nudges each press on ios (up & horizontal combined).
Any chance of leaving the existing (temporary) left/right flipper only controller mapping in place until the full native controller support can be added? or would that not be possible for the production build?
I'd rather wait until it's done right otherwise it will confuse customers, I can enable it for beta builds though if you like.
And yes I normalized the vector to have a magnitude of 1 in the diagonal =)
I need to see how today goes but I may give you guys a beta build tomorrow or wed. Stay tuned.
It seems like you must have run into some blockers for releasing the Beta Build, @Ryan Routon.
Eagerly anticipating native controller support for the game. Definitely a big wish list item to cross-off.