- May 8, 2012
- 4,334
- 3
I intend to highlight this thread in the upcoming _TPA BarCade_ episode. Let's see what happens...
YaY, I'm pretty anxious for non-rooted controller support but even though I don't care personally about my scores or achievements, I think cloud support is definitely a great idea!
I intend to highlight this thread in the upcoming _TPA BarCade_ episode. Let's see what happens...
I think a year is a bit harsh seeing as we have not even been out for two years (and have been active with trying to keep up with optimizations and options added), but keep in mind that I have been tasked with items like tournaments that are cross platform as well, not too mention Amazon and Ouya. That said I brought it up with Bobby and there is actually some good news with this. Due to a gap in scheduling with the ui revamp where I am needed, I should be able to squeeze in the cloud saving and Moga controller functionalilty before I have to start back on engine work for another non pinball related product. Norman has ordered us a Moga pro so that should be a good start. I will do my best to get these in Asap for you guys I appreciate your patience, I really do listen and speak up for ya'll when I can (and be glad I do half the programmers here don't bother with the boards ).
Ryan, you rule
Ryan, you rule
Id say getting the flipper gap's equal around the bonus indicator lamps should be a minimum fix.
TPA
Ipdb
Other errors are all listed in the bugs thread.
The next pack will be the first one I don't auto purchase on release.
I shall definitely try before I buy.
I think a year is a bit harsh seeing as we have not even been out for two years (and have been active with trying to keep up with optimizations and options added), but keep in mind that I have been tasked with items like tournaments that are cross platform as well, not too mention Amazon and Ouya. That said I brought it up with Bobby and there is actually some good news with this. Due to a gap in scheduling with the ui revamp where I am needed, I should be able to squeeze in the cloud saving and Moga controller functionalilty before I have to start back on engine work for another non pinball related product. Norman has ordered us a Moga pro so that should be a good start. I will do my best to get these in Asap for you guys I appreciate your patience, I really do listen and speak up for ya'll when I can (and be glad I do half the programmers here don't bother with the boards ).
So great news all round, Ryan:
- UI Revamp
- Google Play Games implementation (this is what you mean by cloud saving, right?)
Thanks for sticking up for us, mate. We know you're hamstrung sometimes with the stuff you'd like to do, and the stuff you can do.
Right, using Google play games. First I will just implement the save cloud, but later if time allows I might add the other features. The multiplayer aspects were thrown out by management and I have been tasked with implementing a cross platform solution.
naaaaw where's the fun in that you guys hear that Oculus Rift is coming to Android? =D
naaaaw where's the fun in that you guys hear that Oculus Rift is coming to Android? =D
lol seriously...I am skeptical whether or not the devices out now could render two buffers at 60 with our game.
so I just spoke with Jason and I guess that this is impossible to fix without redoing the entire table and Bobby vetoed that. I am told the gap in between is right its the size of the playfield that is wrong. When this table was originally done half a decade ago I guess there were some errors made and since to make the schedule we had to resuse the models we are now stuck with it. We just don't have the art resources we had in the past unfortunately.
Id say getting the flipper gap's equal around the bonus indicator lamps should be a minimum fix.
TPA
Ipdb
Other errors are all listed in the bugs thread.
The next pack will be the first one I don't auto purchase on release.
I shall definitely try before I buy.
so I just spoke with Jason and I guess that this is impossible to fix without redoing the entire table and Bobby vetoed that. I am told the gap in between is right its the size of the playfield that is wrong. When this table was originally done half a decade ago I guess there were some errors made and since to make the schedule we had to resuse the models we are now stuck with it. We just don't have the art resources we had in the past unfortunately.