- May 8, 2012
- 4,334
- 3
I need to see how today goes but I may give you guys a beta build tomorrow or wed. Stay tuned.
Maybe we should anticipate controller support in the season finale pack. End season 2 with a bang!
I need to see how today goes but I may give you guys a beta build tomorrow or wed. Stay tuned.
Maybe we should anticipate controller support in the season finale pack. End season 2 with a bang!
I agree jaredmorgs, that would be a nice way to end season 2. I love controller support on pc but with the Intel integrated chip, I can't stop the flipper lag.
I would really like to have Android native controller support so I would have much less flipper lag.
Our family pc is Acer aspire E1-571 i3 which has no lag running TPA in full screen window mode.
Edit - this is with all options off.
***Still, Android Moga Pro Support would be great to have****
I also have a POS laptop and am using an emulator for my sixaxis controller on my PC yet have no lag. The biggest problem is that when i use analogue for nudging it seems to decide to insert nudges randomly on it's own. So I have to use the D-Pad to avoid this issue. I have to mess with tweaking the analogue sensitivity or something to try and stop this from happening.
I have to play with no Reflection, no PP, and no AA in a fullscreen window, but that's what it takes to make it go.
Needless to say, having controller support in the 'droid version would be a very nice surprise to round out the year no doubt.
I see that the Shield's native button mapping can be made to work here. Interesting, but still not a true replacement for controller support. Better than nothing, I suppose.
I have no game programming experience. Is mapping touch controls to buttons really that hard at the developer level?
I actually just received a Shield, and plan on ordering a moga soon. It's just getting the boss to give me the time, but from my level I can easily map it to one controller, but every controller is different. I tried a stab at it hence the purpose of this thread but it brought up some issues, namely the triggers and some mismappings. I have downloaded a bunch of games on the shield and none of them can use the triggers as separate axes, so when I roll out that functionality it will be with a don't use the triggers caveat. Problem is they have me working on some non Android and non pinball related projects. We are a small company after all and resources are constantly shifting.
Victory lamp I can take a look at but I don't think the source art has been changed for the other items.
I can tell you from playing other games, that the Moga PRO in A mode allows for both sticks and the top triggers to all be used independently, at the same time.
Cloud score backup is also sorely needed - probably more so than Controller support.
This. I could not care less about controller support but my Nexus is getting old and I don't want to start all over again on a new device.