"Pinball Arcade DMD display on 2nd monitor. This is currently integrated into our system and not available anywhere else"
Not anymore (This is exactly the method they used in their system, we can even see the camera moving behind the DMD @ 0:29 > https://youtu.be/Z7hbHlLheAg)
Once you guys get this all figured out, I suggest starting a new thread with clear instructions in that first post. Then we can sticky it.
Yeah, you guys rock!
@jeff: you have a cab now?
ya it was a combination of resolution and back buffer settings that lets this work..the utility to create transparent always on top backglasses is really needed to not see all the background stuff like that video.
this could work on a 3 screen setup too honestly just make sure the dmd monitor is next to the primary one in your display settings
i'm hoping the launching of the utility and picking the background can be scripted into your mod and when loading camera files is triggered it could load the backglass folder..if possible it will be fantastic.
Anyone know where the games window size and position are stored? might be nice to be able to back that up and then restore if things get reset.
NoEx I PM'd you my skype info
Re: L33 If your dmd monitor is a monitor within windows yes it should work..basically when you go to your display properties your playfield and dmd monitors have to be vertically stacked in their orientation so that the dmd monitor is above the play field monitor.
that way if you move your mouse up the center of the play field it would seamlessly move from one monitor to the other.
I updated all the camera files for NoEx's mod again..just minor tweaks to better scale with this.
You can grab them here http://1drv.ms/1LdGAys
I tried supersampling and it works great as well except for the old old tables that the score is a scaling graphic(Black Knight, Genie etc) the scoring graphic gets really small when you supersample..but rest of the tables that doesn't happen.
I'm curious for two screen setup's like mine where your grill and dmd are on the same monitor as the backglass art, would everyone prefer the image is narrower but the dmd fits the graphic better? or prefer it fills the whole monitor wide but is stretched more?
Heres the example i used ST TNG for
The top pic fills thewhole screen but the dmd doesn't fill the dmd space since we can't scale the DMD
the second pic is narrow with 2 black bars on right and left but the dmd fits the center better.
Preferences? Thoughts?
I'm not sure about B2S since it would require some triggered events hooks from within the program to trigger activation of things..without some kind of output i'm not sure..but it would be amazing (Cyclone is a perfect example of the wheel spinning)
but its possible to do video backgrounds now thru pinballx. and configuring the bottom third of the screen to be the camera mods overlay..and the top 2 thirds plays a video thru pinball x is totally possible already
Oh and awesome photos' gonna go see if i can find some better pics in that site