Fungi
Active member
- Feb 20, 2012
- 4,888
- 2
...What is a bit suspect is the lack of any kind of bounce in the outlane/inlane area. Most tables recently have gotten a lot better about it, but a lot of the old tables railroad to the outlane if the ball goes in that area, instead of bouncing/being able to nudge them. There's definitely some physics weirdness there.
Also I'm going to just note here that while I think the outlane/inlane areas could be more realistic I really really hope they don't make any tables in the game easier than they already are. None of the tables in the game are harder than in real life and most are way way easier. You can go look at Zen if you want to see how tedious things can get if it's literally impossible to drain no matter how hard you want to.
The railroading to the outlanes is what's really irking me lately. Especially the lack of bounce in the outlane entrances. Although I do agree that the tables should not be made easier, my issue is difficulty being raised artificially by false ball movements. And if it can't be done any other way, then I just wish it didn't look as if it is. I'd rather be ignorant than suspicious.