So when does the custom ball pack release for IOS?
Well, the Super Bear Bonus will be hard as you have to score at least 100 bear kicks to be able to score a Super Bear Bonus, but I do think the wizard goals of the best table of all time should be difficult. The other goals should not be very challenging.Yeah, those goals look very doable. But I just suck at anything involving combos.
Here are the Wizard Goals from last night's stream. Were they posted already?
Haha, I just thought the world needed to know 'em; I hope you won't mind. Thanks, by the way.Taking from my broadcast, eh?
The Bear Kicks do take a while, but by the end you'll be able to hit that ramp at will. I thought the 4-way combo was going to be the worst (as it's just like the one in Funhouse), but it wasn't terrible. The one I am getting my butt handed to me with is the Score 10m Plus. It's just hitting the left side ramp 10 times with one ball. For the life of me I cannot get the timing for that ramp with any consistency. Most I've gotten is 7 during this past week of beta play.
In general though, these are my favorite kind of wizards. They don't rely on luck or insane scoring goals, just persistent use of pinball skill.
As an aside, I'm going to start cringing every time someone write "the TPA" version. Because that comes out to "the The Pinball Arcade" version. How has it taken me this long to see that?
...pinball forum... where you talk about the love of pinball... ... like for instance...
...During Attract mode, with no credits, press the following sequence:
Cows: 7L, 1S, 14R, 1S, 20L, 1S (View picture). DOHO can be seen on the chainsaw blade which the cow on the right is holding.
Design Team: 13L, 1S, 1R, 1S, 2L, 1S
Cows2: 12L, 1S, 5R, 1S, 4L, 1S (View picture). ....Click! Click! ...c u on da leaderboards...