relaxation
New member
- Oct 8, 2015
- 561
- 0
Was doing so well to keep the balls on seperate flippers one game and it ends, with a flipper up at the wrong time, during a speration that looks much different, seen in slow motion (6fps), with only 1 frame difference (60fps).
3 frames (flipper goes: down, down, up) versus 4 frames (flipper goes: down, down, down, up)
(0.0333s or 33ms) versus (0.05s or 50ms) of time between button presses.
I wish we could cradle seperate.
Update
Turns out 4&3 frames have interchangable behavoir so even if you're trying for the clean seperation sometimes you wont get it, after reviewing a couple videos.. 4 frames did the clean seperation and 3 frames did the suboptimal seperation.
3 frames (flipper goes: down, down, up) versus 4 frames (flipper goes: down, down, down, up)
(0.0333s or 33ms) versus (0.05s or 50ms) of time between button presses.
I wish we could cradle seperate.
Update
Turns out 4&3 frames have interchangable behavoir so even if you're trying for the clean seperation sometimes you wont get it, after reviewing a couple videos.. 4 frames did the clean seperation and 3 frames did the suboptimal seperation.
Last edited: