goforthewall
New member
- Feb 21, 2012
- 314
- 0
Hi guys,
I'm searching how to disable the scrolling camera, any tips?
It's "v" on your keyboard to enable / disable "camera lock" and "c" to cycle through the cameras.
Hi guys,
I'm searching how to disable the scrolling camera, any tips?
Any word on possibly fixing the nudging for gamepads and such so there's an actual way to adjust how hard you shove the table? PS3 is a good reference where it worked perfectly in that a slight tap gave a very small nudge that would never tilt or warn unless you did a lot of them in a row, and a full tap gave an equivalent of a fairly rough slam on the machine. With PC a slight tap of the stick is a rough shove of the machine, and a full tap of the stick seems so close to the same I can't even tell the difference between the two. There needs to be a bigger range, considering our leaderboards are aggregate of most of the other platforms (all of them?) with much better nudge systems in place. Currently the situation is such that esp. for electromechanicals with no warning system you risk a tilt about 20% of the time with every single nudge you do because the minimum level is extremely close to the maximum. There's no way to give a slight nudge to the game whatsoever. This is the biggest problem with the game currently in my opinion along with the lack of friend leaderboards.
Big Shot and Genie are good tables to test this on because both of them will randomly tilt even with a tiny tiny tap of the gamepad as your first nudge after starting the game, and both rely on nudging heavily to get good games in.
i found what if you choose ball skin with gamepad's d-pad then it works much faster than with mouse coursorIt's incredibly slow to change, and often times (but not every time) I have to click the backwards/forwards arrows multiple times for it to register.
I didn't think it worth a bug report, but is anyone else having trouble changing the ball texture or is it just me? It's incredibly slow to change, and often times (but not every time) I have to click the backwards/forwards arrows multiple times for it to register. It doesn't really help you can't just pull up a table with them all featured and click on one.
Oh yes, that works much better (I'm not sure why I didn't think of that in the first place!).Yeah, the GUI is a bit finicky. I have much more success using the arrow keys when selecting a custom ball.
Is anyone else experiencing the analogue nudge randomly inserting nudges when using a controller?
Originally i thought it was because I was using a sixaxis controller and xinput emulation but there's a couple complaints about this happening on Faceboook as well. Curious how common of an issue this is.
Is anyone else experiencing the analogue nudge randomly inserting nudges when using a controller?
Originally i thought it was because I was using a sixaxis controller and xinput emulation but there's a couple complaints about this happening on Faceboook as well. Curious how common of an issue this is.
you can see some posts about this few posts early.
atm nudge does not work properly. it must be fixed ASAP because EM and early SS tables are simply unplayable because of that
if you could read with more attention - then you could mentioned what i qouted another post which mentioned often tilting because of too close of nudge strength ranges.If you were referring to you all caps post about the singular strength of nudging - that is not what I was asking about.
if you could read with more attention - then you could mentioned what i qouted another post which mentioned often tilting because of too close of nudge strength ranges.
TL;DR Does your control make nudges without your permission. are you at the mercy of your controller in analogue? Are you forced to play with digital nudge mapping?
Is anyone else experiencing the analogue nudge randomly inserting nudges when using a controller?
Originally i thought it was because I was using a sixaxis controller and xinput emulation but there's a couple complaints about this happening on Faceboook as well. Curious how common of an issue this is.
Absolutely not. I've been using the default controller mappings using the left thumb stick on a wired Xbox 360 controller for nudging. I've never had the game auto-nudge without my direct input. I've not played all the tables yet with the PC version, so perhaps this was table specific?
Could be the deadzone on your particular controller is too tight, or the controller might be getting worn out and needs to be replaced soon. My older controllers eventually start automatically tracking in one direction or another as they start to wear out from use.
Seconding that I have no problems with getting nudges except when I actually tap the stick. One thing you should check out since you mentioned using a sixaxis (which I also use) is that you don't have nudge assigned to the gyroscope in the controller either in game or in motioninjoy or whatever you're using to enable that. It seems like mapping a nudge button to the gyroscope would be the surest way of getting the kind of problem you're describing netizen. If that's not the problem I'm out of ideas, but I'm using dualshock 3 to play and it's working like a charm. Haven't figured any way to get the bumper buttons analog so I could stage flippers but that's not really a major issue or anything and can play just fine without it.