Pro Pinball

KFleshman

New member
Apr 19, 2014
18
0
Also, I'm quite glad I have no data cap: 215GB of traffic in under 24 hours. Timeshock! still has some people interested in it!
 
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night

New member
May 18, 2012
2,109
0
Extremely beautiful screenshots, what could go wrong here? Nothing. Bring it on the iOS a.s.a.p. please!
 

Heretic

New member
Jun 4, 2012
4,125
1
fyi i think most people wpuld appericate a look of the new gfx in motion, most would be ware of the fps limation but im more intrested in the newer oyhics that havent been subbited to public alpha yet but ah well
 

Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
Looks great. Was expecting a bit more flashers and dynamic GI (ala the previous lighting demo), but maybe that's still to come?
 
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KFleshman

New member
Apr 19, 2014
18
0
Looks great. Was expecting a bit more flashers and dynamic GI (ala the previous lighting demo), but maybe that's still to come?

The lighting is adjustable still, I just wasn't fiddling with it because I was playing. Also not all of the flashers have finished rendering if I remember correctly.
 

Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
The lighting is adjustable still, I just wasn't fiddling with it because I was playing. Also not all of the flashers have finished rendering if I remember correctly.

Are some flashers working now? I didn't watch all the way through both vids yet. What I meant by dynamic is for the GI to change as you play on certain shots, like real machines do.
 

ZenTron

New member
Jul 21, 2013
211
0
thanks for taking the time to make and upload the video's, it is much appreciated. Only big thing I noticed so far is how the balls float when being loaded for multiball but ive only watched a couple of minutes.
 

KFleshman

New member
Apr 19, 2014
18
0
thanks for taking the time to make and upload the video's, it is much appreciated. Only big thing I noticed so far is how the balls float when being loaded for multiball but ive only watched a couple of minutes.
Correct, currently none of the mechanical animations are in except for the flippers and the ball. There's suppose to be a magnetic crane arm that picks up the ball.

Are some flashers working now? I didn't watch all the way through both vids yet. What I meant by dynamic is for the GI to change as you play on certain shots, like real machines do.

There's a multiball where the flashers are going at 2:15 on the landscape game, or 2:25 on the portrait one. Is that the kind of lighting changes you're talking about?
 
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Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
There's a multiball where the flashers are going at 2:15 on the landscape game, or 2:25 on the portrait one. Is that the kind of lighting changes you're talking about?

Yes! Was hanging with my wife earlier so could only watch the first minute or so. The flashers look great. Hopefully they'll be implemented for more shots.
 

KFleshman

New member
Apr 19, 2014
18
0
This is a Pro Pinball game, so there's a fully functional operator's menu including tests for individual flashers, and a burn-in test mode. Want me to make a recording of any of those?
 

karl

New member
May 10, 2012
1,809
0
This is very promising. Tried it with a rotated monitor on the highest video settings and it looks and feels better than any other pinball simulator out there. Only the graphics is in from the new version. Even with more than a 10 year old physics engine this thing blows all other wannabes. That in itself is incredible. The sky's the limit! Now, lock those balls!
 

Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
This is a Pro Pinball game, so there's a fully functional operator's menu including tests for individual flashers, and a burn-in test mode. Want me to make a recording of any of those?

Yes please. The more videos, the better.

This is very promising. Tried it with a rotated monitor on the highest video settings and it looks and feels better than any other pinball simulator out there. Only the graphics is in from the new version. Even with more than a 10 year old physics engine this thing blows all other wannabes. That in itself is incredible. The sky's the limit! Now, lock those balls!

That's great to hear. I definitely agree that even the old physics are still the best around.
 

KFleshman

New member
Apr 19, 2014
18
0
This is very promising. Tried it with a rotated monitor on the highest video settings and it looks and feels better than any other pinball simulator out there. Only the graphics is in from the new version. Even with more than a 10 year old physics engine this thing blows all other wannabes. That in itself is incredible. The sky's the limit! Now, lock those balls!

Even more amazing when you realize that Timeshock! was released in 1997, so it's a 17 year old physics engine!
 

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