JPelter
New member
- Jun 11, 2012
- 652
- 0
I'd like to note here that the kickouts are in fact not identical every time. They may not have enough/as much variance as a real table but it's certainly there. TotAN bazaar is the easiest way to test this. Holding the right flipper up to catch the ball will show different trajectories. They almost always come to rest on the flipper in the end, probably something like 49/50 times, but it's easy to see they bounce in different ways. I think this is due to TPA actually modeling the ball movements even when they are out of sight, so chances are they can eventually get it even more realistic when they fiddle with the physics engine in general. This is on PS3 btw if it makes a difference. I don't know if the mobile versions cut corners in physics modeling or not, but as I understand it the versions are identical apart from some slight graphical differences?
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