Shaneus
New member
- Mar 26, 2012
- 1,221
- 0
Regardless of advanced lighting or not, Jeff brings up an excellent point on overall support for TPA on PC. Where's the tournaments (something that should be easy to implement outside of FS' infrastructure on Steam, if they were wary of taking the load themselves)? The updates on oft-promised (at least, as of a short while ago) cabinet support? Any kind of update to physics that would at least bring it in line to other pinball sims like VP and even Zaccaria on iOS? The emulation of Firepower and Black Knight?
I used to play TPA heaps on PC, but now it's really hard to get excited about it. When the only update is content and the backend has literally not been improved since the start of the year (never mind the issues still to be fixed with other tables such as emulation and graphics glitches), it no longer becomes easy to look forward to another release.
Hell, in a TPA thread on a gaming forum I frequent, the only talk of TPA (even when a new table is about to be released) is of missing features or buggy versions. There's more real pinball talk in there than virtual, which is amazing considering a real machine costs thousands vs. TPA costing exponentially less.
Help me maintain my enthusiasm, guys. Because I'm really, REALLY struggling here
I used to play TPA heaps on PC, but now it's really hard to get excited about it. When the only update is content and the backend has literally not been improved since the start of the year (never mind the issues still to be fixed with other tables such as emulation and graphics glitches), it no longer becomes easy to look forward to another release.
Hell, in a TPA thread on a gaming forum I frequent, the only talk of TPA (even when a new table is about to be released) is of missing features or buggy versions. There's more real pinball talk in there than virtual, which is amazing considering a real machine costs thousands vs. TPA costing exponentially less.
Help me maintain my enthusiasm, guys. Because I'm really, REALLY struggling here
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