- Thread starter
- #221
I think there's more to it than that. You need to shoot the ramp for multiballs, and you have to make the Juggler locks and several other shots for the wizard mode. It doesn't all get sorted by itself.
Ok, maybe it does not all get sorted by it self as I wrote it, but still it is all pretty much about the ringmaster. I will give this table another try to be able to confirm this.
Random EBs wouldn't have been my major complaint about Theatre. AFM has them too. But anyway, what do you do with the illusion modes? Do you shoot for them? Pretty much everybody agrees that it's best to just wait and time them out, they're not worth enough. You say you love shooting lit arrows... but you'll score more by shooting for bonus X or multiball instead.
WOW. It took you 1 sentece to kill AFM for me. Don't know why but I never noticed AFM's random extra balls. For me it is a big deal as when playing for a high score I want to make sure that every game has the same conditions (same number of balls). Let's face it, that is why we have tournament modes. This might force me to create another top 5 with tournament mode enabled. But because I think it is much more interesting when you are able to earn extra balls within the game (not through the luck) I will stick to this top 5 for now. There are lot of options to earn EB in STTNG and collecting them is not only fun but also skill needed. 4 months of playing AFM did not get me anywhere as I was not sure where to rank this table. Thanks for your comment which will now save me lot of time and thinking. This is why it is so great to have these discussions. We always learn something we have not noticed before.
Regarding TOM - as I have said, I play it only for fun, so yes I play the modes. I have mentioned previously the problem of waiting for the missions to time out. But is it really the best solution, as it seems that you can get some very good scores in many of them. You don't seem to end up with a very high score if you concentrate only on wizard. Or am I wrong ?
Edit: this is also reason why I can't play tables like Earthshaker where the jackpot value is selected randomly at the beginning of the game. RBION has actually the same problem but at least here the 6 million jackpot in your 200 million high score does not play such a big role.
Can't remember the table, but I know there is one where the super jackpot grows from game to game until it is collected. Is it SPP or is it a different table ? Doesn't AC/DC have something similar with encore jackpot ?
Told ya so. Like I was saying, MB's structure is so great because the path to the wizard mode is entirely up to the player. And not just one path and one wizard mode, but two.
The table and rules are really great but what concerns me is the score importance of the Monsters of Rock. This table to me feels a bit like SS where your score really starts inflating once you hit the wizard mode. The final score I get in MB without the wizard is around 200-300m while with 1 wizard it can be anything between 500 - 1 billion points. I am starting to feel that it all pretty much comes to the wizard mutliball and how long can you last there.
Have you tried playing this for only Borg Multiball and not for the missions? Once you get good at that, Borg MB scores more than the missions and Final Frontier do.
I thought this was only the issue of the PC. I play on ipad mini where the balls don't last very long. Also this top 5 is suppose to represent real life tables and I thought you have said before that Borg Multiball is not an issue IRL.
OMG, I have noticed only now that Tarek Oberdieck has posted on my topic. That means he was reading something from this post. I feel exactly like a very excited 13 y old fan of Justin Beiber now who was able to see him in real life
Please Tarek, if you read this, write your short opinion about this topic as well as your top 5 and why. It would be my dream come true. ))
Last edited: