I've been reading this thread on and off, wouldn't say I read every post nor read most post with great concentration taking notes and pondering them on the tram on my way to work; but I have enjoyed this thread tremendously and think it is one of the most interesting topics lately here on TPAfans.
Even though your premise is real tables I wouldn't mind seeing you make pointers to both and split it somewhat. For someone who has not played a table it is of great interest to know why TPA stumbles in it's portray of the original. But even though it is geared towards real tables it does make points toward TPA since it tries to recreate them digitally.
Spiderman has had some spotlight here lately; switch3flip loves it and you yourself played it recently. I wasn't in the mood when I played it I guess; I went to a place to play some other tables and they had thrown them all out - put a damper on my already low spirit.
And during PAPA tv playing Johnny Mnemonic they kinda alluded to that it is a great tournament table as long as you make the spinner really slow and stiff. Never played that table though.
When there is an exploit easily reached that usually breaks a game; but if you can plug it within the settings or modify the table a little, how will that change perception of the table?`
Actually I am just posting to show jonesjb that there is someone else posting
Even though your premise is real tables I wouldn't mind seeing you make pointers to both and split it somewhat. For someone who has not played a table it is of great interest to know why TPA stumbles in it's portray of the original. But even though it is geared towards real tables it does make points toward TPA since it tries to recreate them digitally.
Spiderman has had some spotlight here lately; switch3flip loves it and you yourself played it recently. I wasn't in the mood when I played it I guess; I went to a place to play some other tables and they had thrown them all out - put a damper on my already low spirit.
And during PAPA tv playing Johnny Mnemonic they kinda alluded to that it is a great tournament table as long as you make the spinner really slow and stiff. Never played that table though.
When there is an exploit easily reached that usually breaks a game; but if you can plug it within the settings or modify the table a little, how will that change perception of the table?`
Actually I am just posting to show jonesjb that there is someone else posting