Recent content by swift

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    Linux version status

    Back in 2013 we were promised a linux version. The FAQ regarding the linux version states: "Once we've managed to release on the major consoles we'll have more time to invest in new platforms." The console versions are out for some time now. So now we should get some kind of time frame, if they...
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    Version 1.34.8

    Earthshaker has an issue that, sometimes when you shoot the side ramp for a fault trip, the table hangs for approx. 15 seconds before kicking the ball out. Sometimes after that the game will also get out of sync with whats happening on the table.
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    Bug Frankenstein Multiball breaks game

    PC Win7 x64 Has anyone had the same problem? or even found a solution to it?
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    timeframe on dx11

    +1 for slider(s) It' always best to give players options, otherwise some tables might be too bright/dark for some people.
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    Bug Frankenstein Multiball breaks game

    When frankenstein multiball is activated, the game doesn't register any balls draining. So multiball stays active even with one ball in play. After the last ball drains the game gets stuck, tilt or call attendant won't do anything. You have to exit the game. IMO this breaks gameplay on this...
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    Bug DMD on cabinet malfunction

    it's strange they haven't fixed in TOTAN, as this is supposed to be their showcase table :/
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    timeframe on dx11

    I would guess 2Q 2015 at the earliest. And if they have some sort of bs console exclusivity deal signed, then we'll see it in one year or something.
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    Bug DMD on cabinet malfunction

    can you list some more? so we have more insight
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    Bug DMD on cabinet malfunction

    I noticed that on TOTAN the DMD above the playfield is completely missing. On TOM it just displays the logo and nothing else. While the ones in the left upper corner of the screen work correctly. Haven't noticed this on any other tables so far, will update if i find something else. Syncing them...
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    Version 1.31.8

    a few bugs from this build: 1. on RBION when i earned an extra ball and ball 3 drained, the game "forgot" about my extra ball, and showed me the screen with my score as if the game ended, i had to press start to continue the same game with the extra ball 2. on Monster Bash after all balls...
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    timeframe on dx11

    judging by youtube videos, i think the physics are already better on pc than on mobile, and certainly better than on the ghostbusters table.
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    timeframe on dx11

    i think the clause is a requirement to publish a game on Xbone, so there's no additional signing required
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    120Hz - 144Hz?

    as 120 and 144Hz monitors become more popular in the coming years, i hope the framerate will be unlocked
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    If you're experiencing flipper delay in TPA PC version, please read this.

    how about making the game check the OS version, and applying SetMaximumFrameLatency only if it's Vista or newer, and not changing anything if ti's XP. Or maybe letting us configure it through PBAConfig.exe XP is now unsupported anyway, and with no significant market share among Steam users. It...
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    Outdated physics compared to PS4

    here's a recently uploaded ps4 gameplay i found, and i also feel there's a different feel to the ball than that on the PC version, it seems more realistic https://www.youtube.com/watch?v=E1sG6rOzxNo

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