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  1. jaredmorgs

    Request Dynamic ball reflections for android

    Well there are high detail table models on the horizon, so perhaps some extra shininess will be visible with that update to Android. Ryan suggested that he may have a chance to implement the last fixes for high detail models after his commitments with the tournament mode are met.
  2. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    That wasn't meant to sound snarky by the way. :-) Just flagging that those posts have not yet received a farsight response and wanted to ensure they had made it into the bug tracker.
  3. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    And that ends all my observations that have been raised to date, with no official clarification by Farsight.
  4. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/2129-Monster-Bash-Pop-Bumper-Skirts-totally-missing I believe this was due to expensive polygons, but official clarification would be good in the original thread.
  5. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/1101-Locked-Ball-behavior-after-game-finishes This issue could easily be solved by ejecting all balls during the match animation. (it is a ROM feature of Cirqus Voltaire, activated by the operator)
  6. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/1527-Slingshot-Animation-Not-Present-on-Some-Tables Including Big Shot and Scared Stiff.
  7. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/1484-Creature-ramp-is-missing-the-right-hand-wall-of-the-ramp On CFTBL, one wall of the C-R-E-A-T-U-R-E ramp is completely missing. I assume this is because polygons are expensive, but if this could be officially clarified in the originally reported...
  8. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/786-Table-specific-settings-persistence-issues Settings persistence issues across all tables in TPA.
  9. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/756-DMD-HUD-persistence-issues HUD persistence issues in Cirqus Voltaire, and other tables.
  10. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/950-Music-loop-playback-gap-issues Full bug info in that post.
  11. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    http://digitalpinballfans.com/showthread.php/613-Left-and-Right-Ramps-missing-(the-physics-of-the)-plastic-ramp-return-guides Observation about Medievil Madness Ramp ball guides.
  12. jaredmorgs

    Android - Bug Upper flipper loop timing seems off

    RESOLVED: This was just me, and I wasn't used to the timing required of the upper flipper, compared to the Visual Pinball version of the table.
  13. jaredmorgs

    Bug BOOM! pop bumper is set to "replay/match" SFX on solenoid up

    This issue has been resolved in the later builds of TPA for Android.
  14. jaredmorgs

    Nexus 10?

    That should have been ho-ho-high *detail* models from Santa. I've already been enjoying high texture graphics for a while now. They're awesome.
  15. jaredmorgs

    USB/BT Joystick Center config for Pinball Arcade!

    Because the mappings are xy screen coordinates, you will need to make a horizontal map ( what I provided), and a vertical map. Note if you are playing on a flat screen monitor using HDMI out, horizontal is your only choice.
  16. jaredmorgs

    Nexus 10?

    Ho-ho high-textures from Santa! Christmas will indeed be jolly.;-)
  17. jaredmorgs

    Jelly Bean Incoming For Samsung Galaxy S III...How Does TPA Run On Android 4.1?

    Yep, all good on the TF300T as well. Better than ICS actually.
  18. jaredmorgs

    Android - Bug FarSight official test. dept. Thread

    Crate Multiball Bug You've probably already seen this one come through support@, Stephen. But I'll add it to this thread for tracking. Device ASUS Transformer TF300T, JB, Stock Rom Bug Description When you shoot two balls into the crate within <1 second of each other, the two balls...
  19. jaredmorgs

    TZ Pricing and Release?

    Serenseven, et al who are going to be beta testers. Your real world play experience will make a huge difference to the quality of your observations for the digital version. You will always notice deficiencies more in tables you are passionate about. The fact you forked out $100 to make this...
  20. jaredmorgs

    What is a "Pro" Table?

    I've seen the service report dot a number of times on my Android TF300T. On Medievil Madness when I didn't rescue the princess enough, for example. And on NGG when I didn't get the hole in one enough times. It resets when you exit the table, so you have to be paying attention.

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