I'll set one up. I'll lift the logo from the forum, and if Gord reads this later he may want to supply a better version of the logo. I'll start spreading the word about release dates as I see it on the main forum. If anyone else wants to help me with that, I can make you an admin of the Google page.
Just thinking, would it be appropriate to create a Pinball Arcade Fans (as in using the name and logo of this site) G+ page instead?
Jeff, would you be OK with this? I would naturally make you a page admin.
It has a fair bit of activity on it if you search for "pinball". Already added a few users to a "pinball" group so I can jump directly to those posts. Just wish there were more users taking advantage of G+. It is refreshing to see the calibre of person on G+ compared to "some other" social media...
OK, well I'll make a fan page then. But if anyone from Farsight reads this post and wants to take it over, then I'll will instantly grant them admin rights.
It seems that this bug presents on multiple tables, and multiple devices. I've seen this happen on Black Hole as well (android), and many have contributed to documenting how to replicate this behavior in that table's sub-forum.
I agree that the attendant should be able to reset the ball...
Have you checked this thread out? http://digitalpinballfans.com/showthread.php/687-Recipes-for-CPU-GPU-Govenor-Combinations-to-improve-gameplay-performance
So does Farsight manage a Google+ page? With the Nexus 7 coming out, and a focus on Google apps increasing, I'm wondering if anyone else feels having a G+ presence would be a good idea.
The great thing about G+ is that there are very few trolls on there, and the quality of comments are higher...
I do that as well. I usually go to the game I "want" to play first and have a few games. If I'm playing well, I stick with that table. If I'm sucking hard at that table, it's the Pinball Gods telling me to play another table.
Or it's the Pinball Gods telling me to go and play Anomaly Warzone...
So how do we interact with Pinball Arcade Fans (PAF) and Farsight (FS) Support?
I'm curious to see how many of us log a bug here, but also report the bug "officially" to support@pinballarcade.com
I have seen some responses from FS employees that suggest that we should always follow up a post...
I've seen some irregular behavior in Black Hole regarding three-ball play. See http://digitalpinballfans.com/showthread.php/1267-Games-Loses-Count-Of-Balls-on-Playfield for one issue, with links to another post that discusses multi-ball gameplay issues.
I've seen this behavior as well on my TF300T. It is also discussed, among other multiball-related things, in the http://digitalpinballfans.com/showthread.php/487-Multiballs-in-a-knot-hot-attendant-refuses-to-help-!!! thread.
You can make the shot consistently from the right flipper. Playing the game just then, and only taking Highwire shots, I had success doing it both with trapped balls and moving balls. Try shooting for the ramp when the ball is just past half-way down the flipper. You should have success then...
New "Launch" button position is really awkward on large-screen portable devices
If you play on an iPad or Android tablet, have you noticed how awkward it is to try an activate the "Launch Ball" button during heated gameplay.
For example, when I'm playing Monster Bash (which has a "Launch Ball"...
I believe Ryan Routon might have confirmed that on the mobile versions of the game, the Highwire ramp was deliberately rendered as metal. Apparently if it was rendered transparent, they would have to do some type of double-rendering on the graphics side to show the transparency correctly. This...
Black Hole, and the case of the accelerating launched ball
Anyone else observed this issue? Known? I reported it officially by email.
Then there's Black Hole, and the case of the game-ending locked ball during multiball.
Both kind of frustrating, and the last issue has been reported back in...
Problem
When you try and do a subtle ball launch, when the ball reaches the one-way gate into the rollover lanes it accelerates like there's a magnet under the table. This makes it nearly impossible to do an accurate soft launch, and feed anything other than the right-hand rollover.
Additional...
So I've experienced this game ending bug about 5 times now. In fact all the bugs in this thread I've been able to replicate.
Is this issue going to be fixed in the July updates? I know the dev teams are really busy, but this makes this game unplayable unless you purposefully *do not* lock a...
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