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  1. M

    Bug? Button doesen't award points

    This is famously confusing. It really looks like those lights have something to do with that target! I wonder if it was originally intended to do something else.
  2. M

    Bug Android - Lit balls don't stay lit when re-entering TPA

    Just came here from the Big Shot master list. I see this with all tables on Android, not just with Big Shot. The lights that are affected are lights that are solidly lit, not blinking, so on tables on which most of the lights blink it might not be as noticeable.
  3. M

    Kickback Lane?

    Did we ever figure out whether the Firepower kickback is actually working correctly? For me, it seems to light if you complete a bank of three targets on the first ball, but if you lose a ball, the kickback will always deactivate, and completing the targets after that doesn't necessarily light...
  4. M

    Pinball that has been featured on TV and in movies

    At least they didn't just use a contemporary machine, like the ones on Happy Days.
  5. M

    Pinball that has been featured on TV and in movies

    I was thinking: "Wow, that might actually be period-accurate!" But it's not: that Spot-A-Card is from 1960.
  6. M

    When did the term "Pinball Tables" supplant "Pinball Machines"

    I think "table" is more of a pinball-fan term. "Pinball machine" is the general public's preferred phrase.
  7. M

    Too Hard?

    I suppose that if extra balls are on by default, this really ought to be "Hurdy Gurdy", which was the add-a-ball version of Central Park. Hurdy Gurdy had four actual digit counters, and IPDB says that operators sometimes modded it to add a fifth! So I suppose what we're experiencing has some...
  8. M

    Request Stern's Monopoly

    I've played this a few times, but it hasn't really grabbed me, yet. Sometimes it takes me a while to warm to a Lawlor table.
  9. M

    Newsletter #13 riddle for April release

    I don't know how they do it in tournaments, but it really feels to me as if Firepower was a watershed. Before Firepower, solid-state pinballs played a lot like late electromechanical games, but with electronic noises and fancier layouts; designers made them fanciest just by making them big...
  10. M

    What are your most-wanted tables?

    Doctor Who is a good, tough table, sort of a spiritual successor to Pin*Bot. It was one of my favorites back in the Nineties, and when I had the chance to play one recently, it still held up. That said, I'm guessing Doctor Who would be one of the most difficult tables to license from a rights...
  11. M

    The Official Latest NEWS And INFORMATION Discussion Thread

    "Opposite of a space theme" has to be Earthshaker: the title has "earth" in it. Atari's Middle Earth would be even better, but there's no way it's that. I agree that the other is probably Space Shuttle, which is the opposite of the opposite of a space theme.
  12. M

    Unfinished ROM

    This may be the most fascinatingly peculiar table pack in TPA's history. Not a lot of mass appeal, maybe, but great for people who are into pinball history.
  13. M

    DLC Release Date

    I don't think there is any estimate. They are, so they say, held back by a legal constraint involving Crave's bankruptcy proceedings, since the right to distribute TPA on XBox is now one of the "assets" of a bankrupt company that the court has the authority to liquidate to pay off its creditors...
  14. M

    Zen Pinball - Star Wars

    I finally took the plunge and bought some tables in Pinball FX2, because my daughter had played it at a friend's house and seemed to really like it. I'm not so impressed by the original core-pack tables, but I have to say, this Empire Strikes Back table in the Star Wars pack is really good...
  15. M

    Too Hard?

    ...I've also gotten all the wizard goals except "score 1000 on one ball", which seems pretty difficult.
  16. M

    Too Hard?

    This is a table that's profoundly affected by the interpretation of replays and specials as extra balls (unless you turn that off, which you can do). Once you get both of the specials lit, you can play for a pretty long time, just getting the special on ball after ball.
  17. M

    Extra Ball Specials break this table.

    The extra balls (for both specials and replays) certainly greatly mitigate the cruelty of the game: once you've got those specials lit, you can play for a relatively long time. Of course, they've made it possible to disable them in Game Setup if you don't want that.
  18. M

    Central Park gameplay video

    The Sixties were a crueler time.
  19. M

    Loving this table (Android and iOS)

    As I said elsewhere, the outlanes on Star Trek: TNG are of essentially the same design as the left one on Firepower, and they're deadly too. There's no rubber post at the end of the inlane/outlane divider, and it's recessed a bit behind the lane entrance. If the ball is coming in nearly...
  20. M

    Physics

    While I haven't played with Zen's ball physics much, my impression is that they have a reputation for making the ball seem very heavy, with powerful gravity relative to the amount of energy imparted by the flippers. Someone who was used to that might be put off by the "lighter" ball in TPA's...

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