Strike has arrived like a stroke and gives the opportunity to test your aiming at drop targets.
Here is a possible bug:
1. After clearing the drop target bank I only sometimes get the red "bonus ball" light lit and only on the left side. The bulb on the right side seems to be burnt out.
2...
Count me in!
My weekly game is always on the leaderboards. This week I made 29M. Despite its challenging attitude I am able to play for a while and the results don't seem pure luck. I rated it 6/10 - higher than BSD which is mostly a dice roll.
I'm also a fan of the older tables like Gorgar or...
Left drain is fixed but now there are stuck balls on the right drain. Frequency is low, though.
EDIT: The rules could be better explained. "Completion of top lanes awards 500000".
Zankor is also a candidate for a better plunger shot.
Can confirm that. What has changed?
Lots of stuck balls on Strike in the upper left corner. Drop target accuracy is Ok but could be more precise.
Noise without change.
The updated New Star's Phoenix has a 3rd flipper on the right side to shoot the ramp. So it must have been difficult to shoot the ramp. The broken plunger, however needs a fix. There's also a lot of random in the playfield movement. Unfortunately there are no videos of the real Phoenix tables.
For me Party Zone is so ugly that I will never play it. For me most of the Zaccaria tables are pretty. Party Zone is as stinking old as most of the other tables.
Beauty is in the eye of the beholder.:)
I see problems more in the ASK philosophy. They care more about gimmicks (like scratches on...
That's probably wrong (a bug). The locked ball is there (blocking the eject hole) and it will for sure be used for multiball in the same game. After the game finishes the ball will be released and roll over the playfield (if not used for multiball). Of all tables I know only Centaur with its...
This bug persists in the current version 2.9. It takes some time until it occurs and then it will always be present. When starting a new game the lower left target will be missing. There are also balls stuck in the right eject hole.
Balls can be stuck on the upper flippers although the frequency isn't particularly high.
A flaw of the ball and flipper physics is the inability of accurate backhands and straight up shots. But that is not the biggest problem of Zaccaria Pinball. On Star's Phoenix the flipper gap is always too...
Maybe 10. I think that's the way to go from a business point of view.
First step: Write emulators. For Zaccaria that would be just one or two.
Second step: recreate the tables with objects and get things going with the ROM.
Third step: Port it to as many platforms as possible as long as they...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.