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  1. starck

    Bug Very poor audio quality on PS4 version.

    Thanks : ) While I don't have a PS4, if you want someone to listen to audio files or check sound quality by ear, or to do simple sound QA, etc., I'd be more than happy to help in my free time. I'm very, VERY well equipped with the right audio-listening gear for this (and I like to to think...
  2. starck

    Higher pitched music/sounds - Reboot

    To me MB sounds most normal of the DCS era tables, along with NGG. While MM may have the same pitch as the original rom, the sound quality is pretty dismal compared to the actual rom quality (sorry!)
  3. starck

    Bug Very poor audio quality on PS4 version.

    I made at least one thread a while ago highlighting the difference from the other systems (eg PS3) compared to online sound clips taken directly from the actual ROMs (and high def YouTube videos of actual tables as well). I can try to dig it up for you if it would help.
  4. starck

    Request Fix Audio pitch for some tables

    Yeah, the thing about this is, technical limitations, according to farsight, exist only on the mobile devices. So I completely agree- there's only so much that can be done for the mobile platforms (if at all)- they're clearly pushing the limits (and doing a great job). But really, there's a...
  5. starck

    Request [iOS] [Android] Increase the audio compression bit rate for better-quality audio

    Bump. Paging Farsight PS3/PS4 team. Do you have any plans to increase the bitrate/sample rate on the PS3/PS4 version of the game? If someone from farsight could get this to the PS3/PS4 team, I would greatly appreciate it. It's an issue that has been there from day 1 and I have yet to hear...
  6. starck

    The PS3 "super patch"

    Sorry for the caps, I mean the utmost respect, but here goes yet another attempt on my part to get farsight to pay attention and fix this issue on the PS3. FARSIGHT. PLEASE READ THIS. YOU CONTINUE TO GLOSS OVER THIS ISSUE. YOU HAVE NOT ADDRESSED IT SINCE THE RELEASE OF THE TABLES ON PS3 ;)...
  7. starck

    The PS3 "super patch"

    Any chance we'll also see a sound FX update in the mega patch so that the PS3 version will play the same bitrate/audio quality as the PC version? Thanks for the updates/personal replies- you rock! (Also, my personal opinion on the turn around time- take as long as you guys need, I appreciate...
  8. starck

    Request [iOS] [Android] Increase the audio compression bit rate for better-quality audio

    Any plans to increase the bitrate on the PS3/PS4 version of the game?
  9. starck

    Dracula Target Comments

    There's definitely audio missing on this table. There's one of these nearby and the real machine has said way more than I've heard in TPA
  10. starck

    The PS3 "super patch"

    Where'd you find that? (Can't seem to find it- Good find!)
  11. starck

    PS3 NA v2.19 Discussion and Feedback

    Request: Can anyone post screens/impressions of visuals of table packs 19/20? (And possibly packs 16 and 18 too?). (Or know where to find actual PS3 screens for these) (Kinda wary due to previous art issues.)
  12. starck

    PS3 NA v2.19 Discussion and Feedback

    I've got the WH20 issue as well; freezes system when selected and does not load table. Have restarted. I tried playing another table first, then quit mid game, and tried to open WH20, and it still froze.
  13. starck

    Request Dear Farsight...

    Agreed! (And same with audio sample rate!)
  14. starck

    Steam- Mac Version

    Thank you for your response :). It's interesting (and understandable) that certain platforms would have engine limitations on the sample rate. From what I'm hearing I believe the PS3 version also has the audio sample rate at 11k too then. I hope the PS3/PS4 (and Mac version) eventually get the...
  15. starck

    Steam- Mac Version

    Yeah, I agree. I have the Mac version open in one monitor right now, and the PS3 version on another monitor simultaneously, to compare the graphics. And, I'm also using a video of the PC beta for comparison (1080p): https://www.youtube.com/watch?v=8j91-AFKyxU&t=04m40s PS3 has some pretty wonky...
  16. starck

    Higher pitched music/sounds?

    Priority is totally understandable- thanks for the update. Glad they'll look into it. The idea of playing all of these table without compressed audio gives me shivers :)
  17. starck

    Higher pitched music/sounds?

    Bump...anyone at farsight...any response/comment/anything re: the two threads about audio quality posted this past month in this section?
  18. starck

    Request [iOS] [Android] Increase the audio compression bit rate for better-quality audio

    Also, I will say that having played, for instance, both monster bash and attack from mars in person, there is a noticeable lag in the sound effects and music on both iOS and PS3.
  19. starck

    Request [iOS] [Android] Increase the audio compression bit rate for better-quality audio

    The low sound quality needs to be addressed on all platforms. I have tried bringing this up multiple times in the past and have yet to see farsight acknowledge or address the issue. I even provided sound samples and HD videos of real tables to compare the sound to TPA. Still nothing from...
  20. starck

    IGN PS4 and PC review of TPA

    ^^ THIS. Agreed. They should NOT be using the old samples from PS3. They're worse than the original ROMs sound quality. The original samples on most tables actually sound very good. They need to up the audio portion of the game now. It's sorely lacking. Using high quality samples, and not...

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