Android Table Pack 20 Beta

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jaredmorgs

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May 8, 2012
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If you redownload the tables you should see changes in the following:

-Cue ball made “heavier”
-Reduced some power from the flippers on CBW.
-Ramp shot seems closer to the real table now. On CBW
-El dorado sling shots added.

Time to refresh some res files.
 
N

netizen

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odd, is this in ios too or just Android? Thanks Net I will take a look at this.

IDK about iOS but it is present in the PC build as well.
I pointed it out to Indy and he made Sean aware of it, so if it has been confirmed on iOS I am unaware of it.
 
N

netizen

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Can anyone replicate this on EDCOG with the new REZ file?

when the score is over 100k, tilting will end the game no matter the ball you're on 3 games out of 5.
Instead of getting the next ball in play you'll be given the end of game score screen and pressing continue will go to the game start/attract mode
 

superballs

Active member
Apr 12, 2012
2,653
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If you redownload the tables you should see changes in the following:

-Cue ball made “heavier”
-Reduced some power from the flippers on CBW.
-Ramp shot seems closer to the real table now. On CBW
-El dorado sling shots added.

I think i downloaded the files to my phone just before you posted that lol. My net sucks so it takes forever to download these but I'll get on that on my tablet and use my work network to get them on my phone tomorrow.
 

Jeff Strong

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Feb 19, 2012
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If you redownload the tables you should see changes in the following:

-Cue ball made “heavier”
-Reduced some power from the flippers on CBW.
-Ramp shot seems closer to the real table now. On CBW
-El dorado sling shots added.

Nice! Anxious to hear about the CBW tuning adjustments. Come someone with the beta post some feedback?
 

jaredmorgs

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May 8, 2012
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Nice! Anxious to hear about the CBW tuning adjustments. Come someone with the beta post some feedback?

Definitely harder to make the ramp shot if you don't aim for it correctly. I had a ball dribble back down again after a failed attempt.

I think the cue ball mass has improved a bit also.
 
N

netizen

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the new flipper strength on CBW makes control much easier, and scores will be higher.
I can sort of understand the ~1.8B for 1000 HOF points now. But damn, that'll be one long game.

The Ramp isn't much harder to get up, you just have to have a much more direct/accurate shot. No more back handing it from the right, LOL

The Cue Ball mass is most noticeable to me on doing the jackpot shots during multi ball. the Cue Ball will deflect less often, and gives a sense of weight on a good straight shot.
 

Bass Mummy

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Jul 26, 2012
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If you redownload the tables you should see changes in the following:

-Cue ball made “heavier”
-Reduced some power from the flippers on CBW.
-Ramp shot seems closer to the real table now. On CBW
-El dorado sling shots added.

This build of CBW feels a lot better.

The only thing that could still be improved imo is how fast the cue ball moves back toward the center. At 2:45 in the video Jared posted you can see what I'm talking about. The idea should roughly be that you knock the cue ball out of the center area and ideally have enough time for one shot at the white "No Way" targets before the cue makes it back and blocks it off again. Two shots if you're lucky. (This would also, of course, depend on the slope of the table.)

Is it possible to assign more friction or "stick" to the rail that holds the cue ball in order to accomplish this?

The link below goes right to the demonstration point in the video I was referring to.

http://youtu.be/7przXVJbNyI?t=2m45s
 

Bass Mummy

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Jul 26, 2012
282
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the new flipper strength on CBW makes control much easier, and scores will be higher.

That's a good point I haven't thought of, but still, the resulting ball speed and slightly increased difficulty the ball has making it up to the bank shot area feels more accurate. On the other hand, I think the flipper angles for making catches are rather higher than they should be. Rectifying this issue will make the table more difficult.

Of course, this is just my personal estimation, which is not infallible.
 

Jeff Strong

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Feb 19, 2012
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We don't have an updated iOS build, but do you guys find it too easy to cradle the ball, for instance when it's coming down an inlane? Does the flipper angle too high? Do you notice it on past passes too?
 
N

netizen

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I think the flipper angles for making catches are rather higher than they should be. Rectifying this issue will make the table more difficult.

We don't have an updated iOS build, but do you guys find it too easy to cradle the ball, for instance when it's coming down an inlane? Does the flipper angle too high? Do you notice it on past passes too?

Just holding the L Flipper up will always trap the ball when it comes down the inlane from the ramp. IDK if this is the nature of this particular Gottlieb table. I know some Gottlieb tables have a higher flipper angle, but I am not 100% certain about CBW.

I have noticed that the higher flipper angle seems to make post passing hard, but this could also be the position of the slingshots :/
 

Bass Mummy

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Jul 26, 2012
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Just holding the L Flipper up will always trap the ball when it comes down the inlane from the ramp. IDK if this is the nature of this particular Gottlieb table. I know some Gottlieb tables have a higher flipper angle, but I am not 100% certain about CBW.

I have noticed that the higher flipper angle seems to make post passing hard, but this could also be the position of the slingshots :/

I think it's really the flippers. Take a look at the resting angle of the flippers from the pin in the video from my above post. The lower edge (the one closer to the apron) is almost if not completely parallel to the wires / apron. Not the case in TPA currently.

Same thing in these pics from ipdb.org:

http://www.ipdb.org/showpic.pl?id=610&picno=35934&zoom=1
http://www.ipdb.org/showpic.pl?id=610&picno=583
 
N

netizen

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I think it's really the flippers. Take a look at the resting angle of the flippers from the pin in the video from my above post. The lower edge (the one closer to the apron) is almost if not completely parallel to the wires / apron. Not the case in TPA currently.

Same thing in these pics from ipdb.org:

http://www.ipdb.org/showpic.pl?id=610&picno=35934&zoom=1
http://www.ipdb.org/showpic.pl?id=610&picno=583

Yeah, i think if we start down that road though then we re-open the "this table has droopy flippers" issues from Season 1 as well. TOTAN and the Harem goal spring to mind on that subject.

I may be not seeing this correctly, but it seems like the flipper rotate too high on the base, not from the centre. Maybe that give them too much of a high point when they are raised?
 

Dylan_h

New member
Mar 15, 2012
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This build of CBW feels a lot closer to what I kind of remember from playing the table years ago. That ramp shot is tough now!

Sent from my Nexus 4 using Tapatalk
 

Bass Mummy

Member
Jul 26, 2012
282
0
Yeah, i think if we start down that road though then we re-open the "this table has droopy flippers" issues from Season 1 as well. TOTAN and the Harem goal spring to mind on that subject.

I may be not seeing this correctly, but it seems like the flipper rotate too high on the base, not from the centre. Maybe that give them too much of a high point when they are raised?

I think it may also be from the center. I don't have time to do a painstaking analysis with screenshots and whatnot, however.

As you said in so many words, it's definitely a can of worms, and not something that I personally find to be a major issue. I remember that CFTBL used to have the same issue with the right kickout being far too easy to be trap from, but they eventually fixed it as well.

As far as affecting the feeling of authenticity, I'd much rather see the cue ball speed slowed down a little as I mentioned in my previous post.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
We don't have an updated iOS build, but do you guys find it too easy to cradle the ball, for instance when it's coming down an inlane? Does the flipper angle too high? Do you notice it on past passes too?

Yep, those Gottlieb flippers in the energised position are too steep. Set them the same as Tee'd Off for consistency.

A quick google search on PinSide suggests that Gottliebs have quite a high held flipper pitch anyhow, and some users were wondering if they could purchase longer coil stops to make the flipers shallower.
 
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