- May 8, 2012
- 4,334
- 3
- Thread starter
- #21
Shared lamps. Let me guess: they doubled up the lamp matrix using relay switching between the upper and lower PlayfieldSome of the bugs are caused from emulation issues, Zen doesn't have those types of issues to deal with. Check out Banzai's manual it has many lamps/flashers that share the same name, this ended up causing a bit of confusion for the programmers. Among other emulation related issues.