DaPinballWizard
New member
- Apr 16, 2012
- 1,016
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What about backglass support? When is THAT coming?
This was mentioned earlier in the thread, but it seems the DX11 beta doesn't do 60fps like DX9. Is there a setting that can be adjusted to correct this? This may explain the slo-mo play when I try DX11.
DX11 would appear to have vsync disabled by default (hopefully that will be remedied).
If you're experiencing speed-up issues, probably your monitor is >60hz. Either force your monitor to 60hz OR (better) change your GPU settings for pinballarcadedx11.exe to set vsync to "On".
If you're experiencing slow-down... not sure. Maybe your rig isn't powerful enough, but maybe not, because I've seen people report slow-down on rigs that should be able to handle DX11 without a problem.
I don't know if by enthusiast you mean VP, FP and so on or Noex. But in case you missed it, at least cab view for TPA is possibly around the corner.
http://digitalpinballfans.com/showthread.php/9804-PBA-Free-Camera-Mod?highlight=noex
It's also further proof that FarSight are really twiddling their thumbs on delivering cab mode.
It's funny how we finally get something that's been requested heavily, and then it's like, "OK, where's the next thing?"
It's funny how we finally get something that's been requested heavily, and then it's like, "OK, where's the next thing?"
That's called planning ahead, do you think gaming companies wait for a new technology - or console - to get released before they start programming for it?I was entertained by the demands for DirectX 12 a couple of months ago. I mean SURE, the operating system that DX12 will be exclusive to isn't even out until August, not to mention how much time would be needed for it to gain sufficient market share, but they gotta get on that RIGHT AWAY, right?
I am very happy with dx11 and will be for a long time.
But I wouldn't ignore dx12. It is more of a change in the dx api, so "only" an engine update is necessary. Not all the work on table resources again, as the basic principles of the lighting stay the same.
The advantage would be more efficiency and performance on lower end systems, like laptops etc.
It runs on dx11 hardware...