brakel
New member
- Apr 27, 2012
- 2,305
- 1
Well, I am intrigued by what the update that contains this physics fix will bring now. I guess I'll hold off on buying a CRT TV or an XBOX360 for at least that long lol.
At the risk of making myself sound foolish - is it at all possible that the extra instances of physics updates per frame could lead to some sort of duplication/layering of lighting effects (like reflections on the ball) within the frame?
I don't think so. When he's saying that the physics updates up to 360 times per second that means that the CPU is doing the math for where the ball is located in space that often, but the actual visual picture that we see is only updated 60 times per second. When the ball is going fast and hitting things close together its speed and direction could change more often than the location is visually updated. You want all these calculations going on so that the aggregate of those calculations is reflected in the ball's position when the visual does get updated.