dave950lam
New member
- Apr 20, 2012
- 838
- 0
Still having problems getting matches started. The room says 1 player in the queue, but it doesn't match us up to play.
Thanks Stephen!
The two biggest issues with matchmaking are always 1) how long I need to wait for a match to start, and 2) what happens when the other person finishes/quits early. I do hope you plan on making there be a way to play multiple matches against a player rather than always making us search anew once a game has ended. I say that not only to cut down on the frustration of matching each time, but because often people wanna have another crack at someone, especially if the outcome was close.
Just had a game with Shutyertrap, but when the game 'ended', MM's music kept playing and when I got to the menu the TPA music kicked in, so now I had 2 songs going at the same time, and couldn't get into a match again.
So yeah. Me and dave950lam had our Steam messager going on so that we could know exactly what was going on. We had a few times where it'd say it found the match, but then it never would start the game. I had it even happen where it found me a match with dave, told me the table, but then no countdown. I messaged dave and he said he wasn't even in the lobby at that point! So I was getting phantom matches.
Am I correct in that if I see the table and match type, that the other person was in control of the choosing? Because I had times where it only told me I had a match but no other info, and when the game started it was indeed using the settings I'd chosen. This is a source for confusion. It should show for both players what the table and match are.
Another confusing issue is this...when it does show the match and table, am I supposed to push the 'okay' button? Because I do that, and then it'll give me a 'searching for match' text, followed by (sometimes) the countdown. For those few seconds though, I think I've lost the matchup. Even if the text box said 'syncing players' or something, at least then I'd know for sure we're still connected. Right now there just seems to be a lot of assumption as to what is happening, and if it weren't for the Steam messaging going on, I'd be banging my head on the wall wondering what was going on.
Oh, last thing. We had a 5 minute match going, but there is no timer at all. We need that timer.
Quick question, does head-to-head work cross-platform or is only Steam-vs-Steam, Android-vs-Android etc. at the moment? Will it ever be cross-platform?
Also, judging by the table hint, should be a relatively simple table to do this month, eh? Basic rules, no ramps, no multiballs, no DMD, ROM already emulated (Centaur, Xenon). Plenty of time for other projects
I would love the option to play 1-ball games if it is possible. Would make for great quick vs. games on some tables.
For most tables, 1-ball games wouldn't be possible. TPA doesn't know how to set the balls-per-game count inside any of the ROMs.
For the tables that are scripted rather than emulated, it would be. But those are also the tables where you'd least want it as half of them go house-ball half the time anyway.
Had a weird one occur today...
Big Shot was the table, and as soon as the match starts, my opponent's score is over 2 million. That score never changed for the duration, and was listed as their score when all was said and done.
Few hours later, dave950lam and we're trying to play. While my screen was showing waiting for match to start, Dave was playing all the way to completion. Never was able to have a match start despite trying numerous times and trying all manner of troubleshooting.
For most tables, 1-ball games wouldn't be possible. TPA doesn't know how to set the balls-per-game count inside any of the ROMs.
For the tables that are scripted rather than emulated, it would be. But those are also the tables where you'd least want it as half of them go house-ball half the time anyway.
I'll log in around 3pm Pacific if anyone wants to have a go.
I'm online but no idea how long I can play. 5 minutes may be my limit.