Shaneus
New member
- Mar 26, 2012
- 1,221
- 0
Just noticed the PS4 update and decided to give it a run, and I'm reminded (again) of how far behind the PC version feels in terms of ball "liveliness" and realism. Is there a reason the PC version still seems to use ball physics one or two versions behind the PS4 one, possibly from the PS3/360 platform?
Understandable (by comparison) that the lighting is yet to come over, but the ball behaviour should be something that is most up-to-date on PC given the processing power available compared to other platforms.
Understandable (by comparison) that the lighting is yet to come over, but the ball behaviour should be something that is most up-to-date on PC given the processing power available compared to other platforms.