FlippyFloppy
FarSight Employee
- Nov 13, 2013
- 2,629
- 0
Hello TimRex,
In response to the bugs you have posted;
1. I'm unable to access the table instructions while I'm playing a game, the option simply isn't there (0m28s)
2. While I'm viewing the 'wizard goals' I can use the up/down control and trigger the item selection noise, even though there are no UI elements to be selected (0m50s)
Accessing instructions has never been available during game play on any platform. However it does raise an issue that the sound should not be played as if you are scrolling through menu items. The goals are simply there to remind you of what you have left to complete. Instructions and goals are accessible when accessed when the game is not in play.
3. Upon resuming the game, the camera angle changed to that used for a new ball... (1m13s) Attempting to change the camera angle simply cycled through those available during a new ball launch - somewhat impeding my ability to play.. The problem rectified itself once I was back down to one ball (2m25s)
This bug is in our database and we are looking into a way to fix it. It generally happens when a ball is launched too quickly from the plunger lane and the plunger camera does not release because it is waiting for the "1st ball" to be launched.
4. The game had not waiting for me to enter my initials. When I returned to TPA I was greeted with the high score table, with my #2 score showing an empty name against it.
This is something new to me and I will bring it forward to our programers. If it is supposed to act this way because of Sony's TCR then I will come back and let everyone in the forums know.
In response to the bugs you have posted;
1. I'm unable to access the table instructions while I'm playing a game, the option simply isn't there (0m28s)
2. While I'm viewing the 'wizard goals' I can use the up/down control and trigger the item selection noise, even though there are no UI elements to be selected (0m50s)
Accessing instructions has never been available during game play on any platform. However it does raise an issue that the sound should not be played as if you are scrolling through menu items. The goals are simply there to remind you of what you have left to complete. Instructions and goals are accessible when accessed when the game is not in play.
3. Upon resuming the game, the camera angle changed to that used for a new ball... (1m13s) Attempting to change the camera angle simply cycled through those available during a new ball launch - somewhat impeding my ability to play.. The problem rectified itself once I was back down to one ball (2m25s)
This bug is in our database and we are looking into a way to fix it. It generally happens when a ball is launched too quickly from the plunger lane and the plunger camera does not release because it is waiting for the "1st ball" to be launched.
4. The game had not waiting for me to enter my initials. When I returned to TPA I was greeted with the high score table, with my #2 score showing an empty name against it.
This is something new to me and I will bring it forward to our programers. If it is supposed to act this way because of Sony's TCR then I will come back and let everyone in the forums know.