Wow really didn't expect another delay..
I won't expect next week too.
Actually, the megapatch is a little bit different for us, as it doesn't include MM/BoP and CV/FH packs, unlike the US version.
There might be some extra work, which explains the delay (and the fact that Sony EU is incompetent).
disappointed as well
I hope we can get a realistic date soon.
i have a couple of good suggestions for the next "superpatch", and by the way...THANKS FARSIGHT FOR YOUR CONTINUED EFFORT IN KEEPING PINBALL A BRIGHT SPOT OF THE DAY FOR MANY OF US PINBALLERS!...so here's my suggestions: 1) {better sound} i have a BOSE 3.1 surround and some tables sound incredible, and then there are the others(these poor sounding machines may be too acurate in repelicating what was initially a poor sound quality of the the original machine to begin with) so is it possible to clean up some of these machines?...and i'm still waiting for a better, more wood like sound when achieving a SPECIAL....2) when working on camera angles, is it possible to offer a better angle for those tables that have an upper loop like FUN HOUSE, WHIRLWIND, NO GOOD GOPHERS...(a camera angle that let's you really enjoy attacking these upper loops with the upper flipper) this ability allows you to truly enjoy those types of tables....
As far as the sound goes they are pretty much bound to what the originals had to offer. Keep in mind that many older machines used low sample rates due to memory constraints. This often produces "scratchy" or less than ideal voice and instrument samples.
I remember to have read that some sounds/musics have a low sample rate in order to fit the size limit on mobile devices.
This low sound quality has been brought to consoles versions unfortunately.
Only the PC version has a better quality concerning sample rate (FS worked on that).
I'm not totally sure about all this, but I guess I've read it on the forum.
Yeah, I remember hearing that as well, but it never made sense to me.
All of the sound data (aside from the mechanical stuff such as the flipper and ball rolling FX, menu music, etc.) is stored within the romset so that wouldn't make any sense to have them extract the sound data and further compress it, then inject it back into the roms. Most sound data in roms are less than 1MB in size anyway, so again, I don't believe they are reducing quality.
The only cause I can think of for any sound degradation would probably be attributed to emulation issues.
All I can say is they sound pretty close to what I remember in the arcades.
I have heard issues with distorted and clipping sound in the PS4 version though.
Same here. I bought all the tables on iOS and PS3 and a season 3 pass on Steam/PC. After the disappointment about the pricing of season 1 & 2 on Steam in Europe, again EU customers are 'affected'. If Sony Europe is the reason why EU gets updates later or new tables at a later date, why isn't the same happening for other PS3 games as well? E.g., I own GT5 and GT6, and updates for these are rolled out globally at the same dates.Not going to start blaming anyone in particular, simply put I'm not bothered whether it's Sony, Farsight or both who are to blame for yet another delay in the UK/Europe, either way having waited so long for this Mega Patch that at one point was supposed to be released last year we now find that once again UK/Europe is getting messed about for even longer.
I have bought every possible table on the PS3, and have also bought every possible table on the PS4, so to say I feel greatly let down would be a major understatement, truly fed up supporting these developer's with hard earned cash only to be let down time and time again. Is our money no good, surely we deserve to get these game fixes at the same time, simply not good enough, period.
Dear lord people are so nitpicky it's almost disgusting. Calm down, it's only a video game.
Yeah, I remember hearing that as well, but it never made sense to me.
All of the sound data (aside from the mechanical stuff such as the flipper and ball rolling FX, menu music, etc.) is stored within the romset so that wouldn't make any sense to have them extract the sound data and further compress it, then inject it back into the roms. Most sound data in roms are less than 1MB in size anyway, so again, I don't believe they are reducing quality.
The only cause I can think of for any sound degradation would probably be attributed to emulation issues.
All I can say is they sound pretty close to what I remember in the arcades.
I have heard issues with distorted and clipping sound in the PS4 version though.
I only see frustrated people, not angry. 6 months waiting, US players enjoy the megapatch, but for europeans, nothing (as always + higher prices + table packs delays in the past). And as I said a few days ago, not even a hint of when it will be available, thanks to SCEE.
In one month, like the 1.09 update delay?
Easy to say "[we are] disgusting" (thanks by the way), it has been said April 1st, you have it, you're happy (you're in US, right? ).
Yep, it's only a videogame, but have we at least the right to be disappointed?
For my part, I don't care anymore, what's the point after all...
I only see frustrated people, not angry. 6 months waiting, US players enjoy the megapatch, but for europeans, nothing (as always + higher prices + table packs delays in the past). And as I said a few days ago, not even a hint of when it will be available, thanks to SCEE.
In one month, like the 1.09 update delay?
Easy to say "[we are] disgusting" (thanks by the way), it has been said April 1st, you have it, you're happy (you're in US, right? ).
Yep, it's only a videogame, but have we at least the right to be disappointed?
For my part, I don't care anymore, what's the point after all...