I will totally blame the beta testers if it is less than perfect.
Just joking. Thanks for all the effort guys and thanks to Mike for even listening.
Hehe, I've got a platter all ready for at least my head to be served on!
One thing I like about the PC platform is that there is no wait on release day ... YET ... Just noticing that DX11 is not a magic switch that you turn on and all of a sudden all tables bask in the glory of darkness. Each table has to be created separately with the DX11 settings from what I am hearing. That means more work and hopefully that does not mean that PC joins the wait with xbox 1 and PS4 ... :0
I noticed you can launch TPA in DX11 mode on steam now, but it says missing executable, presuming this is because I'm not actually a BETA tester? Does anyone else get this option?
Unfortunately you can't modify the steam pages options without making it public, so for now that option won't work.
I noticed you can launch TPA in DX11 mode on steam now, but it says missing executable, presuming this is because I'm not actually a BETA tester? Does anyone else get this option?
It just gets better and better with each build, I think everyone is going agree that this game is gorgeous, its got along way to go and is already looking better in dx11 than with OpenGL on ps4, pc users this is worth the wait!
Nate! If you're actually in the beta, push them to make the room darkness even lower! The "dark" setting on PS4 and Xbox just isn't that dark really, and doesn't leave enough room for the lights' ambient glow.
I think you'll be happy.
I thought everything was supposed to be so basic to convert between platforms
Surely if it was known that 55 tables would have to be tested and checked, the estimated 3 week window would've been discounted? What changed between then and now?
Hehe, I've got a platter all ready for at least my head to be served on!