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  1. DeeEff

    Five Thousand Threads...and 100,000 Posts!

    And Skill Shot's in more than half of 'em! :p (Just thought I'd get that in there before he did :^)
  2. DeeEff

    Bug Target to light upper-right rollunder that re-launches 2-ball multiball doesn't work

    No red herring - I think you've got something here, if not exactly the bug you've described. I'm the guy that tried to confirm your bug in the other thread and failed, but I wasn't reading your complete description. What I "verified" was that the single spot target (above the middle right...
  3. DeeEff

    Bug iOS Version 2.7.0 Bugs

    Just tried to confirm your bug, jbejarano - that target worked fine for me, same iPad & iOS.
  4. DeeEff

    Zaccaria Pinball - update v1.7

    I'm one of the top 3 (GC ID = "No Brakes!"), I play 3 balls (not 5), and these physics settings: Game Mode: Custom (of course) Playfield Tilt: 5.5 Flipper Force: 5.25 Rubber Elasticity: 65 Ball Friction: 50 Slingshot Force: 3 Bumper Force: 3.5 Ball Velocity: 325 I find Zaccaria very easy...
  5. DeeEff

    Pinball Arcade Videos: Your opinions so far?

    Uh huh. What's the Model Number on the back of your iPad 5?
  6. DeeEff

    What Licenses Would You Like To See Made Into Pins?

    The Transmogrifier turns your silver ball into a completely different ball. Think TZ's Powerball with more options.
  7. DeeEff

    Why Has the Launch Button Moved to the Top Right of the Screen?

    Methinks this'll help those who bother searching the forums. :p But is a bit inaccurate/incomplete - if the button is placed in a touch zone (vs. above or below all touch zones), that zone works fine except right at the button's location where the button operation takes precedence. At...
  8. DeeEff

    Bug Genie upper playfield art bugs

    Hear, hear!
  9. DeeEff

    Zaccaria Bug: Game Center high score disappears

    As first reported by dylan_h here. This happened to me Sunday/yesterday. Got #1 score for Devil Riders on Sunday, which appeared on Game Center leaderboard. I checked on Monday, and my entry is missing - GC now thinks I've never played this table. I played again, my (much lower) score was...
  10. DeeEff

    Proposed New Tournament Format: The Quadrille

    Count me in for a PAPA TPA tournament.
  11. DeeEff

    Hey Farsight, Take a Break!

    I disagree with gooche's agreement - no argument here. waitaminit...
  12. DeeEff

    I hate/love the "S" drop

    Hey, what am I? Chopped liver? Signed, The "B"
  13. DeeEff

    Is it possible to hide certain forum sections?

    Not that I know of, and I'm with ya. I go to the PC forum and "Mark This Forum Read" under "Forum Tools". Then I can proceed with "New Posts" as usual. It's a few extra taps/clicks, but it works. :)
  14. DeeEff

    Zaccaria Pinball - Blackbelt (1986) Bugs & Feedback

    Does anyone else think that Blackbelt's background music sounds a little bit like a recently-released TPA table? I won't name names, but its initials are "Goin' Nuts."
  15. DeeEff

    What will we see for the rest of 2013?...

    I agree with gooche's disagreement - no argument here. waitaminit...
  16. DeeEff

    What tables did you play today?

    TotAN, TotAN, TotAN - can't keep the #%*^ lamp lit through the skeletons. Grrr.
  17. DeeEff

    PAPA TV Livestreaming

    I think Thursday & Friday are already archived at twitch.tv - just search for papatvpinball and you should see it. I'm on my iPad right now and their website doesn't play well without Flash, so I can't say for sure that it's up and operational. Edit: Yeah, what dtown said. :)
  18. DeeEff

    PAPA TV Livestreaming

    That was pretty freaking awesome. Now I really want TPA to allow live catches and tap passes.
  19. DeeEff

    PAPA TV Livestreaming

    Shadow, Godzilla - yes! Genesis? Mmmmaybe... Anyone know what the playfield angle's at on these machines? Medieval Madness looks STEEP.
  20. DeeEff

    Does the Drawbridge have the guard rails leading to the gate?

    Yep, TPA's got drawbridge railings on both sides. Verified by looking at it as the drawbridge is lowered, and verified with left flipper shots to the castle banking off of the right railing. Hard shots from the left flipper sometimes jump that rail, though.

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