- May 8, 2012
- 4,334
- 3
ffs sorry guys was mixung my drinks alittle hard
Lol, hairy. :-D
ffs sorry guys was mixung my drinks alittle hard
CC - the rail station house looks fine with cam view 2, the pic you posted that angle is only possible under table explore on my Nexus 10.
here's camera angle 2:
Thanks for the reports guys! I have other things going on but I will try to get another build soon. Please only report issues that have to do with the Lods (overlapping score isn't related for example). Also the art team cannot be involved with this feature implementation so any small art tweaks will also be ignored as they are most likely in the ios build as well. The monster bash thing is def broken though ill have to take a look at that. Crashes, Alpha issues, etc are things I can fix by flagging certain pieces etc. but other things like adding alpha to ramps etc would require the art team and unfortunately we are not authorized to do that. Thanks again and hope you are enjoying!
Would it be fair to report discrepancies from the High LOD versions of the tables on iOS since I'm assuming you are pulling from the same table builds that Stuart is?
Yes that would be fair, as I said if ios!=android go ahead and post it and i will take a look. Unless the art team changed a piece for some reason after the table was last updated it should be identical =)
I have to take care of some other stuff but I will pop in here throughout the week and try to fix things. Then I plan on fixing what I can, adding the toggle switch, and providing a new build. Hopefully we can get the major things ironed out before the next release
Ok...just off the top of my head, can you please see what's going on with the transparencies of the clear plastics added to Funhouse as they are opaque at the moment...they are transparent on iOS.
EDIT : This pertains to the right inlane plastic on White Water and the cross-over ramps on Taxi as well.