Ryan Routon
FarSight Employee
- Feb 24, 2012
- 1,394
- 0
- Thread starter
- #161
i was just testing scenarios with the new system. The next build will have those bugs fixed.
i was just testing scenarios with the new system. The next build will have those bugs fixed.
If you cradle a ball on right flipper and shoot into the skull, it's 99% rejected.
Of course, I thought that was obvious. I mean that a shot with cradled ball from right flipper goes fast and clean and because of the clean fast hit it bounces back out of skull (yes I mean when the drop target in front of skull has been hit previously and not been raised up again) You don't seem to have this problem yourself? Is it device specifik?
I totally agree on the bounce, but this isn't a problem limited to just T2. It's like the flipper rubber colour doesn't have much difference for bounce, grip etc.
Do we know yet... Is T2 going to be released stand-alone, or will there be anything along with it?