Mike Reitmeyer
FarSight Employee
- Mar 13, 2012
- 1,735
- 1
- Thread starter
- #61
Is it normal that on Safe Cracker the bumpers and slingshots stay active after game over? Even if that's normal, they make no sound in that moment.
I don't currently have a way to fix this due to the way the physics work in game. When the ball collides with a slingshot it's bounce has the kick velocity added. So it doesn't know if the solenoid fires or not. When the game is tilted we disable this.
I considered disabling it at game over, but was afraid a false positive would cause them to stop working while playing.
As for Champion Pub, I'm working on a fix now.